Many studies document the small percentage of women and other underrepresented groups in CS.
The May 2008 CRA Computing Research News gives the most recent results of the Taulbee Survey:
Percentage of women receiving CS degrees:
Much research suggests several cultural, environmental, and behavorial issues beginning in the early school years.
In "An ACM-W Literature Review on Women in Computing" (SIGCSE Bulletin, June 2002), Denise Gurer and Tracy Camp divide the ACM-W database into 12 areas; one is "Computer Games":
Overall, many experiences with computer games are negative for girls and other underrepresented groups.
Conclusion: Including computer games in the undergraduate curriculum has the potential to trigger recollections of these earlier bad experiences.
created 4 March 2008|
last revised 15 June 2008