In this laboratory session, you will begin investigations of Java's Abstract Windowing Toolkit (AWT), a collection of classes that support the creation of graphical user interfaces (GUIs), programs that interact with the user primarily through graphical components, such as windows, buttons, and fields. The goals of this laboratory are to
Your instructor will tell you which of the proposed experiments you are to perform.
Note that many of these skills are optional if you are willing to accept ``I'm not sure what this means, but I can just copy it'' rather than a deeper understanding. At some point, you'll need to develop the deeper understanding in any case; however, you may find it best to delay such understanding until later.
Copyright (c) 1998 Samuel A. Rebelsky. All rights reserved.
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