I'll admit that I wrote this blurb fairly quickly when I realized I'd missed the deadline for writing tutorial blurbs by about a week. Nonetheless, it reflects my general perspective on this course.
Computers and the Internet have changed the environment for various forms of intellectual property, including patents, copyright, and trademark. Some of the attempts to stem abuse of copyrighted materials have also led to questionable limitations on fair use. Similarly, patent law has been expanded to incorporate algorithms and business practices, areas traditionally deemed unpatentable. In addition, while trademarks are limited to particular markets, there is a much more limited range of domain names, leading to unexpected conflicts. In this tutorial, we will explore these and other changes wrought by the new wired environment on notions of intellectual property. We will investigate a variety of topics, focusing primarily on current cases and issues.
I usually create these pages
on the fly, which means that I rarely
proofread them and they may contain bad grammar and incorrect details.
It also means that I tend to update them regularly (see the history for
more details). Feel free to contact me with any suggestions for changes.
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