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Back to Proving Programs Correct. On to PacMan, Revisited.
Held Wednesday, March 15, 2000
Overview
Today we conclude our discussions of reliability by visiting topics that seem to be of particular interest.
Question 31 for today's class: How do we balance the need for formal specifications required by program proof techniques and the complexity of modern graphical applications?
Question 32 for Monday's class: What feature do you most want to see in our PacMan game? Sketch a strategy we might use to implement that feature.
Notes
http://www.supernews.com/), which has agreed to a free trial
of its Usenet service, starting now and continuing through the coming
weekend. To connect, point your news reader at corp.supernet.com
(207.126.101.100). Please let Mr. Stone know what you think.
Contents
Summary
This discussion digressed into issues of AI, which we will return to after break.
Saturday, 22 January 2000
Wednesday, 15 March 2000
Monday, 3 April 2000
Back to Proving Programs Correct. On to PacMan, Revisited.
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