Fundamentals of Computer Science II (CSC-152 97F)
These are some simple examples I've developed in teaching Java,
experimenting with Java, or answering questions about Java.
- Average, a simple program that computes the average of
input numbers. This program was intended to illustrate simple input
- gamesim, a collection of objects used to do simple
simulations of two-player games, such as racquetball and ping pong.
- Stamps, a simple program that computes the minimum
number of stamps to make up a particular price.
Disclaimer Often, these pages were created "on the fly" with little, if any, proofreading. Any or all of the information on the pages may be incorrect. Please contact me if you notice errors.
Source text written by Samuel A. Rebelsky.
Source text last modified Tue Sep 30 09:40:28 1997.
This page generated on Tue Sep 30 09:40:50 1997 by SamR's Site Suite.
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